Showing posts with label setup. Show all posts
Showing posts with label setup. Show all posts

Saturday, 16 May 2015

Another Try of making Brushed Metal - Result is Very nice

Maybe this is the third try of making Brushed metal Procedurally.
here is node set up,
Hope you will like it.
Happy Blending !!!

Monday, 9 March 2015

Flake material test !!!

Wanted to create something like flake material did some test and came up with this setup.

Saturday, 14 February 2015

Kinda Brushed metal !!!

Some experiments using procedural textures.
Can be used as brushed metal or as a car paint material.
Happy Blending !!!




Monday, 12 January 2015

Making SBS 3D Animation in Blender.

So after long time i have made this tutorial in which you will learn how to make SBS 3D or Side by Side 3D animations using blender only.
In the previous tutorial you need to render from both camera and then you compose them in VSE but this time I found the solution for that and now you can render animation with out any post composition.
So here is the link
Blender Tutorial : SBS 3D in Blender

Monday, 22 December 2014

Indian style Matchbox - My new Render

Well I wasn't working on any project so when I got some time I made this...
An Indian style Matchbox

First of all the name written on it is in "Gujarati language" "Kapas" it means "Cotton"
And "Gujarati" is my mother tongue.
All textures are custom accept dark brown wood.
Tried to make it real, and the end result even surprised me.
For the lighting there is one area light and 360° hdri image.
The matches in the box are put using rigid body and collision modifier.
1000 Samples, about 37 minutes on CPU i7.
This image remembers me my childhood coz I raised playing with those empty matchboxes, making stuff out of it.
.
So, that's it for the description,
Hope you'll like it.
Happy blending !!!

Monday, 15 December 2014

Rim lit Material

In order to improve my lighting skills, I tried to a material,
and i found that this material is pretty suitable for a rim light application on it.
and here is the result,
I kept it simple as you can see here.

Thursday, 11 December 2014

This image taught me !!!

After visiting Chocofur.com i realised that for a better render you must need proper image maps like Diffuse,AO,normal,specular etc.


Wednesday, 10 December 2014

Car paint material - Test

I was trying to make car paint material but just not getting it right, and today i was listening to podcast by Andrew and Raynante and they share a link Chocofur.com  i visited that site and i got the solution for my car paint material which i was looking for, and here it is.
hope you will like it.
Happy Blending !!!

Monday, 24 November 2014

Metal material experiments.

Just wanted to make some really nice metal materials so done some experiments and came with this setup.